![]() ![]() ![]() AMD had even made a list of upcoming games that would eventually support FSR 2.0, and God of War wasn’t on it. Initially, God of War supported DLSS and FSR 1.0 (the latter of which looked terrible), so it surprised many when the developer suddenly updated the game to include FSR 2.0. God of War Image used with permission by copyright holder ![]() In its review, TechPowerUp found that FSR 2.0 is very similar to DLSS in both performance and image quality, and also that FSR 2.0 fixed graphical issues that are observed in FSR 1.0. Farming Simulator 22 Image used with permission by copyright holderįarming Simulator 22 is another game that supports both FSR 2.0 and DLSS. If all FSR 2.0 implementations are as good as Deathloop’s, that bodes very well for upcoming titles. When it comes to both performance and image quality, FSR 2.0 is pretty much as good as DLSS and is also a massive improvement over FSR 1.0. Then there’s Oculus TV which is the hub for all the video content you could ever need including immersive 360 and 180 content.AMD FSR 2.0 games available now Deathloop Image used with permission by copyright holderĭeathloop was the first game to demonstrate FSR 2.0, and it did not disappoint. Then you’ve got the entire oculus suite of applications supporting hand navigation from day one like the internet browser so you won’t need touch controllers to browse the web anymore on the Oculus quest 1 & 2.Īpps like YouTube, Netflix, Facebook, Twitter, discord or whatever else you want to browse for on the web can all be navigated using hand tracking even before some of these native apps get the feature like Netflix and YouTube. It also includes the gallery so you can browse and view your screenshots and videos with your hands. This includes home settings, library store and everything else on the headset’s main interface. The whole menu end-user interface is fully supported with hand navigation. ![]()
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